Sabtu, 09 Februari 2013

Starcraft Broodwar Full Version

StarCraft focuses around three distinct interstellar species: the psionic Protoss, the adaptable Terrans, and the insectoid Zerg. The game revolves around players collecting resources to construct a base, upgrade their militaries, and ultimately conquer opponents. Brood War's gameplay remains fundamentally unchanged from that of StarCraft, although it introduces fine-tuning to unit costs and some abilities for strategic and balance purposes. These changes make rushing tactics—a factor that gained some criticism in the original StarCraft—less practical. The single-player campaign has an increased difficulty; missions are no longer entirely linear, and a greater focus on strategy is needed to complete missions. In addition, the game's artificial intelligence (AI) has been augmented so that AI-controlled players are more intelligent and tends to use tactics more effectively.
Brood War introduces seven new units. Each race is given access to a unique ground unit: the Zerg can create a defensive unit that can attack from the concealment of its burrow, while the Terrans can train combat medics. The Protoss are able to produce dark templar units, a powerful cloaked melee unit only given to the player in special missions of StarCraft. Protoss players can merge two of these units to create a special spellcaster unit. Each race is also given access to a dedicated air-to-air attack unit.

Minimum System Requirements:
CPU:Pentium 90 MHz or higher
VGA:DirectX-Compatible SVGA Video Card (DirectX-compatible)
OS:Windows 95/98/NT
Sound:DirectX-compatible sound card for audio
ODD:Double-Speed CD-ROM
(Quad Speed for Cinematics)
Network:Multiplayer System Requirements:
14.4Kbps Modem or Null Modem Cable
IPX network or (requires low-latency connection with support for 32-bit applications)
Recommended peripheral:Microsoft-Compatible Keyboard, Mouse
Note: Macintosh PowerMac or Compatible 16 MB RAM System 7.6 or higher 256 Color, 640x480 Display or Better Double-Speed CD-ROM (Quad Speed for Cinematics)

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